Basin bülteni

KRAFTON TO PARTICIPATE IN ‘ESPORTS NATIONS CUP’

The world’s first global multi-title national esports competition, to be held biennially starting in November next year in Riyadh, Saudi Arabia


KRAFTON, Inc. announced that it will participate as a partner in the Esports Nations Cup (ENC), organized by the Esports World Cup Foundation (EWCF).

ENC is the world’s first global multi-title national esports competition where top players represent their countries and regions. The inaugural event is scheduled to take place in Riyadh, Saudi Arabia, in November 2026. Global leading game publishers including KRAFTON, Electronic Arts, Tencent, and Ubisoft will join as partners of the competition. Each partner company will establish a national ranking system, qualification methods, and tournament formats that reflect the unique features of their games and the expectations of their fans, providing esports fans worldwide with the highest level of competitive environment.

National teams from key regions across the globe—including North America, South America, Europe, the Middle East and North Africa (MENA), Africa, Asia, Southeast Asia, and Oceania—will compete in ENC. All participating players will receive guaranteed prize money, with an identical reward system applied across each title. The competition will be held every two years, providing a more stable foundation for players, coaches, and esports organizations to operate. It will also establish a system to support publishers, clubs, and partners in running long-term national team programs. The tournament is built on the operational expertise of the world’s largest multi-title esports competition, the Esports World Cup (EWC), and will introduce a new form of international esports competition through national representation.
 
“Nation versus nation competition is the ultimate expression of sport,” said Ralf Reichert, CEO of the EWCF. “The ENC makes this a reality for esports, giving every fan a flag to rally behind and every player the pride of representing their country. It’s a stage to create heroes, inspire the next generation, and, together with our partners and stakeholders, build the national ecosystems that will accelerate the growth of esports worldwide.”
 
Minho Yi, Head of PUBG Esports at KRAFTON, said, “It is highly meaningful for KRAFTON to participate as a partner in ENC, which will mark a new milestone in esports, together with our global partners. We will make every effort to ensure that our games and fans can experience new glory on this national stage.”

About KRAFTON, Inc.

Headquartered in South Korea, KRAFTON, Inc. is dedicated to discovering and publishing captivating games that offer fun and unique experiences. Established in 2007, KRAFTON is home to globally renowned developers that include PUBG STUDIOS, Striking Distance Studios, Unknown Worlds, VECTOR NORTH, Neon Giant, KRAFTON Montréal Studio, Bluehole Studio, RisingWings, 5minlab, Dreamotion, ReLU Games, Flyway Games, Tango Gameworks and inZOI Studio. Each studio strives to continuously take on new challenges and leverage innovative technologies. Their goal is to win over more fans by broadening KRAFTON's platforms and services.

KRAFTON is responsible for premier entertainment properties, including  PUBG: BATTLEGROUNDS, PUBG MOBILE, inZOI, Subnautica, Hi-Fi Rush, Dinkum, and TERA. With a passionate and driven team across the globe, KRAFTON is a tech-forward company with world-class capabilities, continuously exploring new possibilities beyond gaming — including AI and other emerging technologies. For more information, visit www.krafton.com.